![]() That said, you're going to out-develop the AI anyway. Even after 20 seasons with a max HQ, when a part reset comes along you'll be out-developing your opponents. And that's time enough to build a 4th engine, for example. That might not seem like much, but if you're in the WMC making 3 versions of 6 parts, by the end of the season you'll be 18 days ahead of where you would be. Unless you're roleplaying, there's nothing here.ĭo I miss it when I don't have it? No. I know how to manage practice, I sign a good 3rd driver just for feedback (Leonzio Fara is a good example). Driver feedback is not game changing in any way. But actually, Jandermole is so powerful by itself, and such a different way to play, that you don't need the extra development rate. Functionally useless to me.Įx-driver: feedback +3, driver improvement increasedįor serious stacking of development bonuses, take this with Jandermole backing. It might be good at the start, but even saving 5% on the new factory that I'd build on Day 1, isn't enough to mean I can now build more parts or sign drivers better than I otherwise would.ĭo I miss it when I don't have it? No. ![]() And I know what refuelling rules and pit-lane speed limits I can exploit.ĭo people run out of money? This is bottom tier to me. I can use the rules to my advantage to move my team up the grid. I can make the rules what I want with Politico. I like voting in 100KwH batteries and hybrid mode, and refuelling, and semi-sequential pit stops (because the pit crews are easier to manage like that - you can have two crews of 6 people that swap every race), and low profile tyres, and 9 dry tyre compounds. The free rule proposals matters in early game too if you start with a create-your-own-team and want to level the playing field with spec engines.ĭo I miss it when I don't have it? Yes. After 10 or 15 seasons, you'll still be using the extra votes to push through new rules you want to try out, or block rule changes you don't want. So the circuit rating is specific for 4 wheel cars on circuits, motorcycles is specific for motorcycle races and rally is specific for rally events only.Politico: 4 extra votes each season, free rule proposals While general driver rating is calculated from all races, specific is calculated only after the specific race type. The only difference is where driver can gain this rating. This rating works the same way as the overall driver rating. ![]() To see the difference between drivers in specific areas there is also specific driver rating. The better rating a driver has, the less points he gets for good result or the more points he loses for a bad result. The amount of rating points gained in the race is dependent on the difference between average rating of race participants. The better half of the race participants get positive points and the others get negative points. It is calculated after every race and it can be increased or decreased depending on the result. ![]() Single Races Rating is a minor component of the driver rating. This makes every track unique, although there can be some similarities found. The system calculates all sections separately, so you can be faster in one section than other drivers, but slower in another section. Then there are sections 6 and 8, fast curves, where handling and downforce is also very important. Then there is section 1, another hairpin where good braking and acceleration is needed, and then there is section 2, a short straight, where acceleration is most important and of course some maximum speed. Then there is section 11, a long straight where good maximum speed and some acceleration at the beginning is important. Let's start in section 10, a tight hairpin where good braking is important when entering and good acceleration on exit. The base characteristics of every section can be described as of importance to basic car attributes like maximum speed, acceleration, braking and handling. For example section 11 is the main straight and section 1 is the first corner of the track. ![]() The track is divided into 11 sections with different characteristics. ![]()
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